To the difference of the two other factions, the Siberian side must figure the extreme diversity of his units; this diversity covers with the antagonisms very strong that mined the Kolchak’s effort of war that never (and didn’t try besides) succeeded in surmounting these internal oppositions in the reality.
To simplify, the Siberian player has two main groups: the first compound of the Legion Czech and the troops of the Komuch, weak organism mainly composed of SR and working for a democratic Russia. The second regroups all other troops, really” white ”
The Komuch, centered on the Volga, was rejected so much by the Reds that the Whites, that found them too leftist. Under various pressures, of which the least was not the red successes against the weak troops of the Komuch, this movement ends up accepting to melt in one “Directory” where Kolchak ends up taking the direction by a coup in November 1918, putting an end to all autonomy of the Komuch. The Czechs took pretext of this evolution to leave the Front and to take garrison in Siberia.
In the official game, the arrival of the Directory, then Kolchak rise on power are stationary and always occur, to the same dates. On the other hand the player is free to concentrate all his units on the Volga since the first tour. In short, at a time the player has no choice and is free in a mandatory historic setting to achieve an impossible strength concentration actually.
New rules :
During the first three towers, the Siberian player can choose a no-historic option. This option makes then uncertain the creation of the Directory and the Kolchak ‘s seizure of power. Until the Board of directors is formed, the circulation between the Siberian zones and the Ural is impossible. Until Kolchak hasn’t raised himself to leadership, the Czech units remain available. After the political takeover by Kolchak, the allied help and the losses of cohesion of the Siberian troops will be more or less important, importance revised every 6 months.
Explanation: the player chooses with this option the unknown, gets the longer presence of the excellent Czech troops, and must expect to a unforeseeable variation of his resources in the future, not necessarily in worse besides.. But the result of a non historic choice must remain unpredictable
If the Siberian player doesn’t choose this option, the official system applies. The player knows the future chain of events and the consequences but loses the possibility to concentrate all his/ strengths on the Volga during the summer of 1918.