Archive for January, 2012

What’s wrong here?

Posted: January 31, 2012 in Uncategorized

This is the Loyalty filter at the start of the offcial AACW April 61 campaign.

What’s wrong?

Unionists. Where are the Eastern Tennessee unionists?

Currently addressing this for SVF 2

2 SVF AI events

Posted: January 31, 2012 in AACW Mod

These 2 events are a paradox ( 😉 ): they represent about 90% of the AI behaviour, and just 1% of the work needed for AI…

Edit:

 

deleted as I’ve found a better way than having these events in event files

one error, 100 bugged events :-). I must admit Lafrite’s work has done much for the official version. But the current remaining error is replicated a lot through official events unfortunately.

The introduction of the Army outliner has introduced the annoying presence of Mexican leader on the northern side and of the British/French ones on the Southern one. SVF 2.0 will not represent these leaders in the outliner until they join the war.

The flu is gone

Posted: January 29, 2012 in Uncategorized

I’ve been indeed sick the last week and the next has been the usual overload of RL urgent things to overcome.

 

More later

2 days of break

Posted: January 12, 2012 in Rus Mod

These 2 last days, I’ve taken a break because first of business high activity, then because I was beginning to write script errors.

 

The next FY version of FY will be available Sunday. I really hope to work on SVF this week too.

 

I want to thank those feeding me yet with reports or historical infos, or tools.

AI move of the day

Posted: January 10, 2012 in Uncategorized

Not a move , but the assesment of Red AI performance in July 19, as seen from the objective screen. Not that bad, for an AI.

It must be noticed Siberian AI is performing as in Real history.

The small Abnarchist faction is holding well in spite of disproportion of forces.

Cohesion mod

Posted: January 10, 2012 in Uncategorized

In this example, the cohesion mod doesn’t seem to elimiate the risk of complete destruction when odds are too unequal. let’s add Whites were vey low on cohesion because of a precedent defeat this same turn

And yet another version of Fatal Years

Posted: January 10, 2012 in Rus Mod

I was seriously planning to update only Sunday. This morning, my eye was caught by a bizarre string in the scriptreport…A bug I created when I introduced the France faction, in an  event applying to Red in place of the FRA faction.

AS the consequence of the events are huge, no other choice than uploading ASAP this new version, compatible of course with ongoing games.

Ukraine in June 19

Posted: January 9, 2012 in Uncategorized

I love screens of Ukraine in FY: rarely a wargame will have displayed such a mess. Anarchists, Ukrainians, Green, Red and Whites are fighting each other. French are yet here, but withdrawal is close and I can’t reach the AIL level necessary to control them and add these units to my Southern White army.

Anarchists are resisting well . Reds Army are very huge. I will point out once again how the Red AI is advancing methodically, keeping a LOS. A very tough opponent