In this example, the cohesion mod doesn’t seem to elimiate the risk of complete destruction when odds are too unequal. let’s add Whites were vey low on cohesion because of a precedent defeat this same turn
In this example, the cohesion mod doesn’t seem to elimiate the risk of complete destruction when odds are too unequal. let’s add Whites were vey low on cohesion because of a precedent defeat this same turn
In re the Cohesion Mod, I’ve just posted some battle results at
http://www.matrixgames.com/forums/tm.asp?m=2990072&mpage=1&key=�
Care to comment?