As the title suggests, I’ve wavered a long time to release SVF 2.0 in a more private way, by reserving it to only a small community. I ‘ve finally chosen the reverse, mainly because SVF 1.0 was downloable without restriction and it wouldn’t have been fair to not allow those having played the first version to get their hands on the second.
If SVF 2.0 is biult as fast As I hope, I should then do ROP. For this one, I’m yet thinking about an open or private release ( Baris, whatever my choice, you will get my modded ROP, no need to ask!). As a very primitive version of my event files are yet in the official version, I feel myself forced to deliver a better version to all.
If ever I may in the end do some adaptations for WIA, NCP ( 1812, 1815, Spanish war) and AJE, these ones should be private. I don’t need to get as much players as possible, as I have more and more pleasure to create something valuable for a few committed persons, whose help has been invaluable ( which isn’t measured only by the number of reports). Contrary to the opinions of a few really stupid people painting the world to the colors of their mediocrity, I’ve no competitive goal, or petty revenge on RL to get thanks to fanboyism, virtual title or function in the game field. My mods are devoted to the satisfaction to play more interesting games, for me first, for those who have bought as often a game on a cherished period they want to be portrayed as rightly than possible.
Belive it or not, if the list of project is huge, no one could be more time-consuming than FY. By the map size and the number of factions, FY is the Frankenstein of my mod family, and almost to the point to reach the point of impossibility to manage. SVF 2.0 is so much easier and faster to write I fear sometimes to miss the boat : -). And yet SVF is much more developed than what I plan to mod in ROP….
Now the method is almost as perfect as possible ( even if SVF will try a few variation on AI events), the improvements on AI are fastened to a point I would have dreamed yet 2 years ago. Let’s add agelint, suppressing 85 % of the bugs, the event chains template I may use from FY to other mods, and I feel I’m lucky as in a few months, I will maybe have 3 games to play with increasing pleasure, thanks to those having supported this very tedious task by their free help.